napari.layers.Shapes
- 
class 
napari.layers.Shapes(data=None, *, ndim=None, properties=None, property_choices=None, text=None, shape_type='rectangle', edge_width=1, edge_color='#777777', edge_color_cycle=None, edge_colormap='viridis', edge_contrast_limits=None, face_color='white', face_color_cycle=None, face_colormap='viridis', face_contrast_limits=None, z_index=0, name=None, metadata=None, scale=None, translate=None, rotate=None, shear=None, affine=None, opacity=0.7, blending='translucent', visible=True, cache=True, experimental_clipping_planes=None)[source]¶ Bases:
napari.layers.base.base.LayerShapes layer.
- Parameters
 data (list or array) – List of shape data, where each element is an (N, D) array of the N vertices of a shape in D dimensions. Can be an 3-dimensional array if each shape has the same number of vertices.
ndim (int) – Number of dimensions for shapes. When data is not None, ndim must be D. An empty shapes layer can be instantiated with arbitrary ndim.
properties (dict {str: array (N,)}, DataFrame) – Properties for each shape. Each property should be an array of length N, where N is the number of shapes.
property_choices (dict {str: array (N,)}) – possible values for each property.
text (str, dict) – Text to be displayed with the shapes. If text is set to a key in properties, the value of that property will be displayed. Multiple properties can be composed using f-string-like syntax (e.g., ‘{property_1}, {float_property:.2f}). A dictionary can be provided with keyword arguments to set the text values and display properties. See TextManager.__init__() for the valid keyword arguments. For example usage, see /napari/examples/add_shapes_with_text.py.
shape_type (string or list) – String of shape shape_type, must be one of “{‘line’, ‘rectangle’, ‘ellipse’, ‘path’, ‘polygon’}”. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_width (float or list) – Thickness of lines and edges. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color (str, array-like) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color_cycle (np.ndarray, list) – Cycle of colors (provided as string name, RGB, or RGBA) to map to edge_color if a categorical attribute is used color the vectors.
edge_colormap (str, napari.utils.Colormap) – Colormap to set edge_color if a continuous attribute is used to set face_color.
edge_contrast_limits (None, (float, float)) – clims for mapping the property to a color map. These are the min and max value of the specified property that are mapped to 0 and 1, respectively. The default value is None. If set the none, the clims will be set to (property.min(), property.max())
face_color (str, array-like) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
face_color_cycle (np.ndarray, list) – Cycle of colors (provided as string name, RGB, or RGBA) to map to face_color if a categorical attribute is used color the vectors.
face_colormap (str, napari.utils.Colormap) – Colormap to set face_color if a continuous attribute is used to set face_color.
face_contrast_limits (None, (float, float)) – clims for mapping the property to a color map. These are the min and max value of the specified property that are mapped to 0 and 1, respectively. The default value is None. If set the none, the clims will be set to (property.min(), property.max())
z_index (int or list) – Specifier of z order priority. Shapes with higher z order are displayed ontop of others. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
name (str) – Name of the layer.
metadata (dict) – Layer metadata.
scale (tuple of float) – Scale factors for the layer.
translate (tuple of float) – Translation values for the layer.
rotate (float, 3-tuple of float, or n-D array.) – If a float convert into a 2D rotation matrix using that value as an angle. If 3-tuple convert into a 3D rotation matrix, using a yaw, pitch, roll convention. Otherwise assume an nD rotation. Angles are assumed to be in degrees. They can be converted from radians with np.degrees if needed.
shear (1-D array or n-D array) – Either a vector of upper triangular values, or an nD shear matrix with ones along the main diagonal.
affine (n-D array or napari.utils.transforms.Affine) – (N+1, N+1) affine transformation matrix in homogeneous coordinates. The first (N, N) entries correspond to a linear transform and the final column is a length N translation vector and a 1 or a napari Affine transform object. Applied as an extra transform on top of the provided scale, rotate, and shear values.
opacity (float) – Opacity of the layer visual, between 0.0 and 1.0.
blending (str) – One of a list of preset blending modes that determines how RGB and alpha values of the layer visual get mixed. Allowed values are {‘opaque’, ‘translucent’, and ‘additive’}.
visible (bool) – Whether the layer visual is currently being displayed.
cache (bool) – Whether slices of out-of-core datasets should be cached upon retrieval. Currently, this only applies to dask arrays.
- 
data¶ List of shape data, where each element is an (N, D) array of the N vertices of a shape in D dimensions.
- Type
 (N, ) list of array
- 
properties¶ Properties for each shape. Each property should be an array of length N, where N is the number of shapes.
- Type
 dict {str: array (N,)}, DataFrame
- 
text¶ Text to be displayed with the shapes. If text is set to a key in properties, the value of that property will be displayed. Multiple properties can be composed using f-string-like syntax (e.g., ‘{property_1}, {float_property:.2f}). For example usage, see /napari/examples/add_shapes_with_text.py.
- 
shape_type¶ Name of shape type for each shape.
- Type
 (N, ) list of str
- 
edge_width¶ Edge width for each shape.
- Type
 (N, ) list of float
- 
z_index¶ z-index for each shape.
- Type
 (N, ) list of int
- 
current_edge_width¶ Thickness of lines and edges of the next shape to be added or the currently selected shape.
- Type
 
- 
current_edge_color¶ Color of the edge of the next shape to be added or the currently selected shape.
- Type
 
- 
current_face_color¶ Color of the face of the next shape to be added or the currently selected shape.
- Type
 
- 
mode¶ Interactive mode. The normal, default mode is PAN_ZOOM, which allows for normal interactivity with the canvas.
The SELECT mode allows for entire shapes to be selected, moved and resized.
The DIRECT mode allows for shapes to be selected and their individual vertices to be moved.
The VERTEX_INSERT and VERTEX_REMOVE modes allow for individual vertices either to be added to or removed from shapes that are already selected. Note that shapes cannot be selected in this mode.
The ADD_RECTANGLE, ADD_ELLIPSE, ADD_LINE, ADD_PATH, and ADD_POLYGON modes all allow for their corresponding shape type to be added.
- Type
 Mode
Notes
- _data_dictDict of ShapeList
 Dictionary containing all the shape data indexed by slice tuple
- _data_viewShapeList
 Object containing the currently viewed shape data.
- _selected_data_historyset
 Set of currently selected captured on press of <space>.
- _selected_data_storedset
 Set of selected previously displayed. Used to prevent rerendering the same highlighted shapes when no data has changed.
- _selected_boxNone | np.ndarray
 None if no shapes are selected, otherwise a 10x2 array of vertices of the interaction box. The first 8 points are the corners and midpoints of the box. The 9th point is the center of the box, and the last point is the location of the rotation handle that can be used to rotate the box.
- _drag_startNone | np.ndarray
 If a drag has been started and is in progress then a length 2 array of the initial coordinates of the drag. None otherwise.
- _drag_boxNone | np.ndarray
 If a drag box is being created to select shapes then this is a 2x2 array of the two extreme corners of the drag. None otherwise.
- _drag_box_storedNone | np.ndarray
 If a drag box is being created to select shapes then this is a 2x2 array of the two extreme corners of the drag that have previously been rendered. None otherwise. Used to prevent rerendering the same drag box when no data has changed.
- _is_movingbool
 Bool indicating if any shapes are currently being moved.
- _is_selectingbool
 Bool indicating if a drag box is currently being created in order to select shapes.
- _is_creatingbool
 Bool indicating if any shapes are currently being created.
- _fixed_aspectbool
 Bool indicating if aspect ratio of shapes should be preserved on resizing.
- _aspect_ratiofloat
 Value of aspect ratio to be preserved if _fixed_aspect is True.
- _fixed_vertexNone | np.ndarray
 If a scaling or rotation is in progress then a length 2 array of the coordinates that are remaining fixed during the move. None otherwise.
- _fixed_indexint
 If a scaling or rotation is in progress then the index of the vertex of the bounding box that is remaining fixed during the move. None otherwise.
- _update_propertiesbool
 Bool indicating if properties are to allowed to update the selected shapes when they are changed. Blocking this prevents circular loops when shapes are selected and the properties are changed based on that selection
- _allow_thumbnail_updatebool
 Flag set to true to allow the thumbnail to be updated. Blocking the thumbnail can be advantageous where responsiveness is critical.
- _clipboarddict
 Dict of shape objects that are to be used during a copy and paste.
- _colorslist
 List of supported vispy color names.
- _vertex_sizefloat
 Size of the vertices of the shapes and bounding box in Canvas coordinates.
- _rotation_handle_lengthfloat
 Length of the rotation handle of the bounding box in Canvas coordinates.
- _input_ndimint
 Dimensions of shape data.
- _thumbnail_update_threshint
 If there are more than this number of shapes, the thumbnail won’t update during interactive events
- _property_choicesdict {str: array (N,)}
 Possible values for the properties in Shapes.properties.
Methods
add(data, *[, shape_type, edge_width, …])Add shapes to the current layer.
add_ellipses(data, *[, edge_width, …])Add ellipses to the current layer.
add_lines(data, *[, edge_width, edge_color, …])Add lines to the current layer.
add_paths(data, *[, edge_width, edge_color, …])Add paths to the current layer.
add_polygons(data, *[, edge_width, …])Add polygons to the current layer.
add_rectangles(data, *[, edge_width, …])Add rectangles to the current layer.
as_layer_data_tuple()bind_key(key[, func, overwrite])Bind a key combination to a keymap.
Use this context manager to block thumbnail updates
block_update_properties()create(data[, meta, layer_type])Create layer from data of type layer_type.
get_index_and_intersection(position, …)Get the shape index and intersection point of the first shape (i.e., closest to start_point) “under” a mouse click.
get_ray_intersections(position, …[, world])Get the start and end point for the ray extending from a point through the data bounding box.
get_status(position, *[, view_direction, …])Status message of the data at a coordinate position.
get_value(position, *[, view_direction, …])Value of the data at a position.
interaction_box(index)Create the interaction box around a shape or list of shapes.
Moves selected objects to be displayed behind all others.
Moves selected objects to be displayed in front of all others.
refresh([event])Refresh all layer data based on current view slice.
refresh_colors([update_color_mapping])Calculate and update face and edge colors if using a cycle or color map
Refresh the text values.
Remove any selected shapes.
save(path[, plugin])Save this layer to
pathwith default (or specified) plugin.set_view_slice()to_labels([labels_shape])Return an integer labels image.
to_masks([mask_shape])Return an array of binary masks, one for each shape.
world_to_data(position)Convert from world coordinates to data coordinates.
Attributes
Extra affine transform to go from physical to world coordinates.
Determines how RGB and alpha values get mixed.
class_keymapcolor of shape edges including lines and paths.
Width of shape edges including lines and paths.
color of shape faces.
properties for the next added shape.
String identifying cursor displayed over canvas.
Size of cursor if custom.
Each element is an (N, D) array of the vertices of a shape.
Array of RGBA face colors for each shape
Color cycle for edge_color.
Edge color setting mode
Return the colormap to be applied to a property to get the edge color.
contrast limits for mapping the edge_color colormap property to 0 and 1
edge width for each shape.
Whether the current layer data is editable from the viewer.
experimental_clipping_planesExtent of layer in data and world coordinates.
Array of RGBA face colors for each shape
Color cycle for face_color Can be a list of colors defined by name, RGB or RGBA
Face color setting mode
Return the colormap to be applied to a property to get the face color.
clims for mapping the face_color colormap property to 0 and 1
displayed in status bar bottom right.
Determine if canvas pan/zoom interactivity is enabled.
Return True if this layer is fully loaded in memory.
Key/value map for user-stored data.
Interactive mode.
Unique name of the layer.
Number of dimensions in the data.
Total number of shapes.
Opacity value between 0.0 and 1.0.
Annotations for each shape
property_choicesRotation matrix in world coordinates.
Anisotropy factors to scale data into world coordinates.
set of currently selected shapes.
name of shape type for each shape.
Shear matrix in world coordinates.
sourceThe TextManager object containing the text properties
Integer array of thumbnail for the layer
Factors to shift the layer by in units of world coordinates.
Factors to shift the layer by.
Whether the visual is currently being displayed.
z_index for each shape.
Details
- 
add(data, *, shape_type='rectangle', edge_width=None, edge_color=None, face_color=None, z_index=None)[source]¶ Add shapes to the current layer.
- Parameters
 data (Array | Tuple(Array,str) | List[Array | Tuple(Array, str)] | Tuple(List[Array], str)) – List of shape data, where each element is either an (N, D) array of the N vertices of a shape in D dimensions or a tuple containing an array of the N vertices and the shape_type string. When a shape_type is present, it overrides keyword arg shape_type. Can be an 3-dimensional array if each shape has the same number of vertices.
shape_type (string | list) – String of shape shape_type, must be one of “{‘line’, ‘rectangle’, ‘ellipse’, ‘path’, ‘polygon’}”. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes. Overridden by data shape_type, if present.
edge_width (float | list) – thickness of lines and edges. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
face_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
z_index (int | list) – Specifier of z order priority. Shapes with higher z order are displayed ontop of others. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
- 
add_ellipses(data, *, edge_width=None, edge_color=None, face_color=None, z_index=None)[source]¶ Add ellipses to the current layer.
- Parameters
 data (Array | List[Array]) – List of ellipse data where each element is a (4, D) array of 4 vertices in D dimensions representing a bounding box, or a (2, D) array of center position and radii magnitudes in D dimensions. Can be a 3-dimensional array for multiple shapes, or list of 2 or 4 vertices for a single shape.
edge_width (float | list) – thickness of lines and edges. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
face_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
z_index (int | list) – Specifier of z order priority. Shapes with higher z order are displayed ontop of others. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
- 
add_lines(data, *, edge_width=None, edge_color=None, face_color=None, z_index=None)[source]¶ Add lines to the current layer.
- Parameters
 data (Array | List[Array]) – List of line data where each element is a (2, D) array of 2 vertices in D dimensions representing a line. Can be a 3-dimensional array for multiple shapes, or list of 2 vertices for a single shape.
edge_width (float | list) – thickness of lines and edges. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
face_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
z_index (int | list) – Specifier of z order priority. Shapes with higher z order are displayed ontop of others. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
- 
add_paths(data, *, edge_width=None, edge_color=None, face_color=None, z_index=None)[source]¶ Add paths to the current layer.
- Parameters
 data (Array | List[Array]) – List of path data where each element is a (V, D) array of V vertices in D dimensions representing a path. Can be a 3-dimensional array if all paths have same number of vertices, or a list of V vertices for a single path.
edge_width (float | list) – thickness of lines and edges. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
face_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
z_index (int | list) – Specifier of z order priority. Shapes with higher z order are displayed ontop of others. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
- 
add_polygons(data, *, edge_width=None, edge_color=None, face_color=None, z_index=None)[source]¶ Add polygons to the current layer.
- Parameters
 data (Array | List[Array]) – List of polygon data where each element is a (V, D) array of V vertices in D dimensions representing a polygon. Can be a 3-dimensional array if polygons have same number of vertices, or a list of V vertices for a single polygon.
edge_width (float | list) – thickness of lines and edges. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
face_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
z_index (int | list) – Specifier of z order priority. Shapes with higher z order are displayed ontop of others. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
- 
add_rectangles(data, *, edge_width=None, edge_color=None, face_color=None, z_index=None)[source]¶ Add rectangles to the current layer.
- Parameters
 data (Array | List[Array]) – List of rectangle data where each element is a (4, D) array of 4 vertices in D dimensions, or a (2, D) array of 2 vertices in D dimensions, where the vertices are top-left and bottom-right corners. Can be a 3-dimensional array for multiple shapes, or list of 2 or 4 vertices for a single shape.
edge_width (float | list) – thickness of lines and edges. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
edge_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
face_color (str | tuple | list) – If string can be any color name recognized by vispy or hex value if starting with #. If array-like must be 1-dimensional array with 3 or 4 elements. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
z_index (int | list) – Specifier of z order priority. Shapes with higher z order are displayed ontop of others. If a list is supplied it must be the same length as the length of data and each element will be applied to each shape otherwise the same value will be used for all shapes.
- 
property 
affine¶ Extra affine transform to go from physical to world coordinates.
- Type
 napari.utils.transforms.Affine
- 
bind_key(key, func=<object object>, *, overwrite=False)¶ Bind a key combination to a keymap.
- Parameters
 keymap (dict of str: callable) – Keymap to modify.
key (str or ..) – Key combination.
...acts as a wildcard if no key combinations can be matched in the keymap (this will overwrite all key combinations further down the lookup chain).func (callable, None, or ..) – Callable to bind to the key combination. If
Noneis passed, unbind instead....acts as a blocker, effectively unbinding the key combination for all keymaps further down the lookup chain.overwrite (bool, keyword-only, optional) – Whether to overwrite the key combination if it already exists.
- Returns
 unbound – Callable unbound by this operation, if any.
- Return type
 callable or None
Notes
Key combinations are represented in the form
[modifier-]key, e.g.a,Control-c, orControl-Alt-Delete. Valid modifiers are Control, Alt, Shift, and Meta.Letters will always be read as upper-case. Due to the native implementation of the key system, Shift pressed in certain key combinations may yield inconsistent or unexpected results. Therefore, it is not recommended to use Shift with non-letter keys. On OSX, Control is swapped with Meta such that pressing Command reads as Control.
Special keys include Shift, Control, Alt, Meta, Up, Down, Left, Right, PageUp, PageDown, Insert, Delete, Home, End, Escape, Backspace, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, Space, Enter, and Tab
Functions take in only one argument: the parent that the function was bound to.
By default, all functions are assumed to work on key presses only, but can be denoted to work on release too by separating the function into two statements with the yield keyword:
@viewer.bind_key('h') def hello_world(viewer): # on key press viewer.status = 'hello world!' yield # on key release viewer.status = 'goodbye world :('
To create a keymap that will block others,
bind_key(..., ...)`.
- 
property 
blending¶ Determines how RGB and alpha values get mixed.
- Blending.OPAQUE
 Allows for only the top layer to be visible and corresponds to depth_test=True, cull_face=False, blend=False.
- Blending.TRANSLUCENT
 Allows for multiple layers to be blended with different opacity and corresponds to depth_test=True, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one_minus_src_alpha’).
- Blending.ADDITIVE
 Allows for multiple layers to be blended together with different colors and opacity. Useful for creating overlays. It corresponds to depth_test=False, cull_face=False, blend=True, blend_func=(‘src_alpha’, ‘one’).
- Type
 Blending mode
- 
classmethod 
create(data, meta=None, layer_type=None)¶ Create layer from data of type layer_type.
Primarily intended for usage by reader plugin hooks and creating a layer from an unwrapped layer data tuple.
- Parameters
 data (Any) – Data in a format that is valid for the corresponding layer_type.
meta (dict, optional) – Dict of keyword arguments that will be passed to the corresponding layer constructor. If any keys in meta are not valid for the corresponding layer type, an exception will be raised.
layer_type (str) – Type of layer to add. Must be the (case insensitive) name of a Layer subclass. If not provided, the layer is assumed to be “image”, unless data.dtype is one of (np.int32, np.uint32, np.int64, np.uint64), in which case it is assumed to be “labels”.
- Raises
 ValueError – If
layer_typeis not one of the recognized layer types.TypeError – If any keyword arguments in
metaare unexpected for the corresponding add_* method for this layer_type.
Examples
A typical use case might be to upack a tuple of layer data with a specified layer_type.
>>> data = ( ... np.random.random((10, 2)) * 20, ... {'face_color': 'blue'}, ... 'points', ... ) >>> Layer.create(*data)
- Return type
 Layer
- 
property 
current_properties¶ properties for the next added shape.
- 
property 
cursor_size¶ Size of cursor if custom. None yields default size.
- Type
 int | None
- 
property 
edge_color¶ Array of RGBA face colors for each shape
- Type
 (N x 4) np.ndarray
- 
property 
edge_color_cycle¶ Color cycle for edge_color.
Can be a list of colors defined by name, RGB or RGBA
- 
property 
edge_color_mode¶ Edge color setting mode
DIRECT (default mode) allows each shape color to be set arbitrarily
CYCLE allows the color to be set via a color cycle over an attribute
COLORMAP allows color to be set via a color map over an attribute
- 
property 
edge_colormap¶ Return the colormap to be applied to a property to get the edge color.
- Returns
 colormap – The Colormap object.
- Return type
 
- 
property 
edge_contrast_limits¶ contrast limits for mapping the edge_color colormap property to 0 and 1
- 
property 
edge_width¶ edge width for each shape.
- Type
 list of float
- 
property 
extent¶ Extent of layer in data and world coordinates.
- Return type
 Extent
- 
property 
face_color¶ Array of RGBA face colors for each shape
- Type
 (N x 4) np.ndarray
- 
property 
face_color_cycle¶ Color cycle for face_color Can be a list of colors defined by name, RGB or RGBA
- Type
 Union[np.ndarray, cycle]
- Return type
 
- 
property 
face_color_mode¶ Face color setting mode
DIRECT (default mode) allows each shape color to be set arbitrarily
CYCLE allows the color to be set via a color cycle over an attribute
COLORMAP allows color to be set via a color map over an attribute
- 
property 
face_colormap¶ Return the colormap to be applied to a property to get the face color.
- Returns
 colormap – The Colormap object.
- Return type
 
- 
property 
face_contrast_limits¶ clims for mapping the face_color colormap property to 0 and 1
- 
get_index_and_intersection(position, view_direction, dims_displayed)[source]¶ Get the shape index and intersection point of the first shape (i.e., closest to start_point) “under” a mouse click.
See examples/add_points_on_nD_shapes.py for example usage.
- Parameters
 position (tuple) – Position in either data or world coordinates.
view_direction (Optional[np.ndarray]) – A unit vector giving the direction of the ray in nD world coordinates. The default value is None.
dims_displayed (Optional[List[int]]) – A list of the dimensions currently being displayed in the viewer. The default value is None.
- Return type
 - Returns
 value – The data value along the supplied ray.
intersection_point (np.ndarray) – (n,) array containing the point where the ray intersects the first shape (i.e., the shape most in the foreground). The coordinate is in layer coordinates.
- 
get_ray_intersections(position, view_direction, dims_displayed, world=True)¶ Get the start and end point for the ray extending from a point through the data bounding box.
- Parameters
 position (
List[float]) – the position of the point in nD coordinates. World vs. data is set by the world keyword argument.view_direction (np.ndarray) – a unit vector giving the direction of the ray in nD coordinates. World vs. data is set by the world keyword argument.
dims_displayed (
List[int]) – a list of the dimensions currently being displayed in the viewer.world (bool) – True if the provided coordinates are in world coordinates. Default value is True.
- Return type
 - Returns
 start_point (np.ndarray) – The point on the axis-aligned data bounding box that the cursor click intersects with. This is the point closest to the camera. The point is the full nD coordinates of the layer data. If the click does not intersect the axis-aligned data bounding box, None is returned.
end_point (np.ndarray) – The point on the axis-aligned data bounding box that the cursor click intersects with. This is the point farthest from the camera. The point is the full nD coordinates of the layer data. If the click does not intersect the axis-aligned data bounding box, None is returned.
- 
get_status(position, *, view_direction=None, dims_displayed=None, world=False)¶ Status message of the data at a coordinate position.
- Parameters
 position (tuple) – Position in either data or world coordinates.
view_direction (Optional[np.ndarray]) – A unit vector giving the direction of the ray in nD world coordinates. The default value is None.
dims_displayed (Optional[List[int]]) – A list of the dimensions currently being displayed in the viewer. The default value is None.
world (bool) – If True the position is taken to be in world coordinates and converted into data coordinates. False by default.
- Returns
 msg – String containing a message that can be used as a status update.
- Return type
 string
- 
get_value(position, *, view_direction=None, dims_displayed=None, world=False)¶ Value of the data at a position.
If the layer is not visible, return None.
- Parameters
 position (tuple) – Position in either data or world coordinates.
view_direction (Optional[np.ndarray]) – A unit vector giving the direction of the ray in nD world coordinates. The default value is None.
dims_displayed (Optional[List[int]]) – A list of the dimensions currently being displayed in the viewer. The default value is None.
world (bool) – If True the position is taken to be in world coordinates and converted into data coordinates. False by default.
- Returns
 value – Value of the data. If the layer is not visible return None.
- Return type
 
- 
interaction_box(index)[source]¶ Create the interaction box around a shape or list of shapes. If a single index is passed then the boudning box will be inherited from that shapes interaction box. If list of indices is passed it will be computed directly.
- Parameters
 index (int | list) – Index of a single shape, or a list of shapes around which to construct the interaction box
- Returns
 box – 10x2 array of vertices of the interaction box. The first 8 points are the corners and midpoints of the box in clockwise order starting in the upper-left corner. The 9th point is the center of the box, and the last point is the location of the rotation handle that can be used to rotate the box
- Return type
 np.ndarray
- 
property 
loaded¶ Return True if this layer is fully loaded in memory.
This base class says that layers are permanently in the loaded state. Derived classes that do asynchronous loading can override this.
- Return type
 
- 
property 
mode¶ Interactive mode. The normal, default mode is PAN_ZOOM, which allows for normal interactivity with the canvas.
The SELECT mode allows for entire shapes to be selected, moved and resized.
The DIRECT mode allows for shapes to be selected and their individual vertices to be moved.
The VERTEX_INSERT and VERTEX_REMOVE modes allow for individual vertices either to be added to or removed from shapes that are already selected. Note that shapes cannot be selected in this mode.
The ADD_RECTANGLE, ADD_ELLIPSE, ADD_LINE, ADD_PATH, and ADD_POLYGON modes all allow for their corresponding shape type to be added.
- Type
 MODE
- 
property 
properties¶ Annotations for each shape
- 
refresh(event=None)¶ Refresh all layer data based on current view slice.
- 
refresh_colors(update_color_mapping=False)[source]¶ Calculate and update face and edge colors if using a cycle or color map
- Parameters
 update_color_mapping (bool) – If set to True, the function will recalculate the color cycle map or colormap (whichever is being used). If set to False, the function will use the current color cycle map or color map. For example, if you are adding/modifying shapes and want them to be colored with the same mapping as the other shapes (i.e., the new shapes shouldn’t affect the color cycle map or colormap), set update_color_mapping=False. Default value is False.
- 
refresh_text()[source]¶ Refresh the text values.
This is generally used if the properties were updated without changing the data
- 
property 
rotate¶ Rotation matrix in world coordinates.
- Type
 array
- 
save(path, plugin=None)¶ Save this layer to
pathwith default (or specified) plugin.- Parameters
 path (str) – A filepath, directory, or URL to open. Extensions may be used to specify output format (provided a plugin is available for the requested format).
plugin (str, optional) – Name of the plugin to use for saving. If
Nonethen all plugins corresponding to appropriate hook specification will be looped through to find the first one that can save the data.
- Returns
 File paths of any files that were written.
- Return type
 list of str
- 
property 
shape_type¶ name of shape type for each shape.
- Type
 list of str
- 
property 
shear¶ Shear matrix in world coordinates.
- Type
 array
- 
property 
text¶ The TextManager object containing the text properties
- Type
 TextManager
- Return type
 TextManager
- 
property 
thumbnail¶ Integer array of thumbnail for the layer
- Type
 array
- 
to_labels(labels_shape=None)[source]¶ Return an integer labels image.
- Parameters
 labels_shape (np.ndarray | tuple | None) – Tuple defining shape of labels image to be generated. If non specified, takes the max of all the vertiecs
- Returns
 labels – Integer array where each value is either 0 for background or an integer up to N for points inside the shape at the index value - 1. For overlapping shapes z-ordering will be respected.
- Return type
 np.ndarray
- 
to_masks(mask_shape=None)[source]¶ Return an array of binary masks, one for each shape.
- Parameters
 mask_shape (np.ndarray | tuple | None) – tuple defining shape of mask to be generated. If non specified, takes the max of all the vertices
- Returns
 masks – Array where there is one binary mask for each shape
- Return type
 np.ndarray
- 
world_to_data(position)¶ Convert from world coordinates to data coordinates.
- 
property 
z_index¶ z_index for each shape.
- Type
 list of int